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Estratégias e planos

Modelos abertos de inovação

por Charles Leadbeater

Closed Innovation: Organisations

  • Hire bright people
  • Put them in special conditions
  • Free from market pressures
  • Pipeline of ideas to products
  • Delivered to passive waiting consumers

Closed Innovation: Assumptions

  • Knowledge is created, codified, sent and received
  • Authors of inventions can define their use
  • Intellectual property should be protected to create incentives
  • Consumption is passive - a yes/no choice
  • Innovation comes from within, self-reflective process

Closed Innovation: Applications

  • The R & D Lab: Thomas J Watson, Bell Labs
  • Specialist creative activities in companies
  • Professional disciplines of architecture and design
  • Elite university education
  • The Pipeline view of the world

Closed Innovation: Policy

  • R & D subsidies traditionally defined
  • Invest in “knowledge base”
  • Promote elite university education
  • Intellectual property regimes
  • Speed up flow down pipeline and ease of transfer into business

Closed Innovation: Reforms

  • Not a fixed model
  • Overlapping or simultaneous rather than sequential
  • Cross functional teams in organisations
  • Use consumer insights earlier in development
  • Market oriented R & D

Closed Innovation: Breaking Down?

  • Rise and spread of new sources of ideas and know-how
  • Able to connect more easily outside large organisations
  • Changing role of consumption and propagation as innovation in use
  • Old assumptions and organisational forms of innovation outmoded

Open Innovation: Generation

  • Multiplying sources of ideas
  • Technology costs down
  • Combining ideas in networks easier
  • Skilled labour more mobile, independent
  • Outsourcing: distribution of labour leading to distribution of knowledge
  • End of knowledge monopolies

Open Innovation: Propagation

  • Consumers are innovators
  • Radical innovations: the users work out what innovation is for
  • Disruptive innovation: passionate users innovate, producers follow
  • New markets and business models start in marginal markets
  • Service innovation requires users to rewrite scripts
  • Leisure economy: Pro-Am users and serious leisure

Open Innovation: Advantages

  • Increase diversity of parallel experiments: faster learning
  • Public platforms, shared development, lower cost
  • Better at dealing with technological and market uncertainty
  • New roles for users and co-producers: efficient, adaptive, responsible
  • Communities build momentum, scale behind products

Open Innovation: Applications

  • Open source communities
  • Networked companies/platform innovators
  • Clusters and networks in regions
  • Cities and countries as open innovation systems
  • Not networks, not emergent and self organising
  • Structured communities of co-creation: achieve complex tasks

Open Innovation: Assumptions

  • Innovation essential social and dynamic
  • Authorship joint, complex and evolutionary
  • Knowledge created by interaction
  • Innovation as a mass activity

Communities of Co-Creation: Principles

  • Community has to start with something, who provides the kernel/core?
  • Communities are structured: membership, decision making.
  • Motivation is not selfless but problem solving, learning
  • Provide people with easy to use tools, allow decentralised initiative
  • Governance to manage conflict, uphold values, set direction
  • Speed of feedback, allows pragmatic trial and error
  • Designed to be incomplete, and so to evolve
  • Good ideas drive out bad according to clear yardsticks
  • Distribution of labour, not division of labour
  • Ownership blurred between community and host organisation
  • Open leadership by simple rules

Open Innovation: Limits

  • Who gets the kernel going? How is that funded?
  • Good for mass incremental innovation but what about big leaps?
  • What about people who excluded?
  • What if product cannot be modularised?
  • What if speed of feedback much slower?

Open and Closed Innovation: The Future?

  • Continued reform of the closed model: networked, platform innovators
  • Closed innovators learning from open model
  • Wider application of the open model from software
  • Hybrid mixes of the open and closed models

Discussão

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